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I'm finally chasing my dream and starting a game studio with a friend of mine. We have a game in mind that we've been designing for a year or two now and we're curious if you guys would be interested in it. It's an action platformer heavily inspired by games like Guacamelee and Metroid Fusion, but we want to parody gym culture and stereotypes and maybe make a meme or two along the way. Think of it like this: do leg day, get high jump. So yeah. If there's interest in the game on here, I'd be more than willing to post updates and keep you guys in the loop. The images below were initial sketches during brainstorming.
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The dapper necromancer, a man of questionable scruples and even more questionable magic, is tired of having to get his bodies from grave diggers and the like. They're never quite fresh enough and once you've made one old corpse rise from the dead, the novelty loses its value and the rot begins to stink up the place. So he's diversifying into corpse acquisitions! Of course, before he can start running and jumping across rooftops, he needs to start with some fundamentals. Oh and don't worry, he swears to only use what he learns on monsters. Though the thought of an undead minotaur should probably worry you a bit... Fitness goals: 9 hours of sleep a day Run at 6mph for 5 minutes (last tested limit: 2 minutes) ONE. DAMN. PULL UP. Life goals: Make a very, VERY simple stealth game in Unity (VERY simple. One level, 2D, rotating guard LoS with no extra movement or sensors)
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