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They had been gathering for weeks now, making their homes at various corners and crevices of the cities. Individuals of all races dressed in bright reds and purples. Honestly, it was a bit garish at first sight. Large banners hung around their necks declaring the end of days, death to the world, and visions of green fire. It didn’t phase the adventurer. She had heard these declarations before, taken up arms, and defeated the looming threat. The victories weren’t always celebratory. Many had been solemn, but relieving. If there was something lurking, she had little doubt that it could be handled. * * * ”You are weak. The darkness will consume you. You are nothing.” She knew that smell; the smell of bitter sulfur. The corruption of fel. It was not the words that jostled her awake, but that smell. All was still in the alcove she called home in the Inn. A few snores, a goblin chattering about money, and the aroma of dying embers were all that surrounded her. Were they getting to her? Had she read too many of those ridiculous pamphlets? “Go back to sleep.” A timid command to herself, as though she was pushing herself to do so. Everything would be fine. Everything was fine. Until it wasn’t. * * * News of the tragedy and loss at the Broken Shores spread quickly. One would say faster than a warlock’s affliction. She felt for them. All of them. Had they witnessed what she had seen and done, she wasn’t sure if they would meet her own level of composure. On the outside, all was calm. On the inside, she was...a mess. A jumbled mess of mixed emotions; sadness, anger, rage, guilt, fear, confusion. The questions just kept coming from within, asking if she did enough, could she have done more, why didn’t they stay, and could they truly win this war that was now upon them? She was pulled from her muddled and darkening mind at the sound of a scream. The scream ripped through her filled with a level of terror she had never heard in her lifetime. Another followed, this time in a different direction. Then another, and another. The faint smell of sulfur filled her nose and the too familiar sticky warmth of green fire nearly burned her skin. There was no time to react and no time to get the innocent to safety. Not before she brandished her weapon and, without a second thought, rushed into the fray. * * * The healers and priests hadn’t slept for days. Parts of the city had been blocked by groups of worried soldiers. It was clear what had been causing the sudden outbreaks of insanity and demons. They were trying to turn everyone against each other. In the midst of the chaos, people killed their friends and allies without a second thought. It was only after the madness ended anyone realized what had happened. It had put the city on edge, which was a danger unto itself. “This is the fifth time this week, old man. I’m going to start charging extra,” she said in a joking tone as she dropped the still sparking lizard tails next to the fisherman. He, like many of the older orcs, gave a gruff laugh as she did. Handing her a bag that smelled all too ripe of fish guts and sea water, she bade him farewell with wave of her hand. ”Give in to the darkness. Drink in the power. Let the energy consume you…” She turned quickly, looking to either side of her as well, confused and alarmed. Someone had been talking - no, whispering - to her. They had been right there, hadn’t they? Had she been under the water too long earlier? Too many tiny shocks during her gathering? ”Consume you…” Her eyesight grew blurred, and the air around her was thick and stale. The people of the city, faces she knew, seemed...different. Dark, twisted, and paranoid. Her head felt heavy, as though her mind was filled with countless weights. The weight worsened with each step she took, and soon everything seemed to swallow itself. A dark void colored the sky with green fire streaking throughout. Later she would not be able to recall the details of how and why it happened, but perhaps it was for the best. She had no control over each swing of a strange weapon in her hands, no pull on the dangerous magics seeping from her. All she knew was that the relief that came over her when she fell to the ground unconscious was welcomed. She never wished to feel that way again. When the adventurer came to and heard of her actions, it stung. The pain was worse than any she had felt in the past. This could not continue. She could not allow them to tear her world - her very being - apart. This time her battle would not only be to bring salvation to all, but to redeem herself as well. The Legion forces threaten not only the world, but those who live within it. With both body and mind susceptible to their attacks, it is imperative to remain in good health. Perhaps you have relied too heavily on them in the past, but potions and spells are not always the answer. Balanced meals, movement and activity, along with being well-rested. Though they are simple and foundational steps, everyone seasoned adventurer needs a reminder. SANITY METER: 70/100 Quest 1: Eat a nutritional breakfast, lunch, and dinner. Rylaks Claws and Miner’s Coffee aren’t going to cut it! Be sure to add an element of protein to give you a needed boost of energy to your meals. Find ways to “hide” vegetables if the siblings are in house for dinner. Make the effort to add more salads to meals. Look for easy-to-prep options for all meals! Also, take the time to make yourself said meals. You have it, so use it wisely. Make the Bronze Dragonflight proud! TANK ALERT: Skipping meals is a big no-no! If you know you won’t be able to make it to an Inn in time, break a snack along for the ride or give yourself enough time to eat a bigger meal at another time. Too many meals skipped, costs you some of your sanity. (-5 sanity per skipped meal) Quest 2: Move around. You have a choice. You can choose to sit, or you can choose to move. Sitting doesn’t always accomplish anything. Moving accomplishes more. Do something to keep everything circulating, stretched, and ready for anything. Make it count. Heading from one room to another? Don’t just walk! Jog, dance, lunge, or skip. Check the mail! You never know when an auction will sell for a good bit of gold. DPS ALERT: Going from the computer to the couch is NOT moving around. You’re just going from sitting to sitting. Sorry, but your DPS is not going to help fight the good fight! If you haven’t done ANY activity that counts, your sanity is going to dwindle. (-10 sanity for a lack of meaningful movement on any day) Quest 3: Form a concrete sleep schedule & Be Good To Yourself! You know that, once it’s dark outside, no one wants to roam Azshara, Tanaan, or any of those wooded areas. Especially Tirisfal. You won’t miss anything, so when you’re tired, go to sleep. Stop making yourself stay up for whatever reason. Most likely that reason will still be there in the morning. Besides, the early bird catches the worm, and I hear that’s what a few of the undead citizens like in their morning meals. Be sure to keep personal hygiene in check! You feel good when you do! Why neglect yourself of that feeling. HEALER ALERT: Small, 20-minute power naps are okay! Maybe you’re just feeling groggy for whatever reason. These days and times happen. Falling into hour or more long naps? Not okay! You’re not paying attention to your body’s signals for when you’re tired and you need sleep! Keeping yourself clean also plays a huge part in this! Not only is sleep good for you, but also feeling fresh and clean wakes you up and helps you take on the world! (-5 sanity any time a nap lasts longer than 20 minutes if taken or personal hygiene lacks) Bonus Quest: Get others involved! Your life is not like group and raid finder. You have a solid party that you can gather together to help you through this. Announce when you’re going for a walk. Suggest better meal ideas. Ask for prep help. Work together and you will be victorious! (+5 sanity for any time you get a family member involved in your journey)