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  1. Zaelir was born at the end of the War of Souls in the tiny town of Solace. As dragons had burned down most of the town by the time she arrived, her parents were in empty company, but they stayed to provide shelter to travelers and soldiers alike. It is said that the remaining Heroes of the Lance gathered in Solace one last time before their deaths, but Zaelir remembers none of it. Stories are all she's ever known. The only battles she has ever fought are against the dust and ash of the old inn, though many nights she snuck out after her chores to climb through the great Vallenwood trees and practice her (somewhat reprehensible) archery skills. Every night when she returned home, she found a warm bed and heartache. Three nights ago, Zaelir's world changed. Always the listener, she sat by the fireplace listening to Steve the Troubadour, fascinated with the newcomer's yarns of the gods, old adventures, and a race of talking bulls! He must have noticed her rapt attention for he beckoned for Zaelir to sit next to him once the patrons had gone to bed. "I know your face," he said, rummaging in his large bag. "Branchala showed it to me in a dream one month ago, and I have spent these days searching for you." From his bag he pulled out a curious stringed instrument. "You are full of stories and music, and the gods will show you the way. But in order to fulfill your destiny, you must go to Branchala's Grove in the Wastelands." "The Wastelands?!" she gasped. "But I have never left home! And the Wastelands are thousands of miles north, past Solamnia!" Steve the Troubadour pat her shoulder. "Then I suggest a healthy ration of meats and a good pillow. And shoes, if you're the shoe type," he said, winking and wiggling his own bare toes. Zaelir looked down at the beautiful instrument and felt a longing tug at her heart. "But how do I get there?" She looked up, but the Troubadour was gone. So Zaelir packed her bags, said her goodbyes, and set off in search of a map and a guide. Her body, not used to the hard work of traveling day after day, needed to grow stronger, and so her journey began. ************** Level One Rebel Quests: Dailies: [1] Do 10 minutes of exercise outside of walking on the job every day for the next month. Focus on resistance training and core workouts with body strength [0/260 minutes] [2] Have at least one fruit or veggie with at least one meal [0/26] [3] Drink at least 40 oz of water [0/1,040] Challenge: Go on a day hike [0/1] LUYL: [1] Procure a cello and practice 15 min a day 4 days a week [0/240] [2] Learn to read bass clef and the proper fingering chart [0/1] [3] Successfully play 2 songs by the end of the challenge [0/2]
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