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  1. OOC Note: Below is the GM text and player responses in a Shadowrun (anarchy) play by post game. This game is invitational, which means all are welcome to read, but only the participants will be replying on this thread. @Volki @RedStone @Broba Fett @Starpuck @Teros @Leigh @Wild Wolf @DarK_RaideR @admiralfrosty @brutalbears Here is the map of San Francisco and Oakland/Berkley. The levels of plot authority are 1) Written text below; 2) Mapped locations; 3) Published Sourcebook details. The players are (or should) be authorized to make edits, and should feel free to add locations if it'd support their character specific plot. Shadowrun PBP Invitational – California, Rest in Peace The Free States of California are situated in a complex geo-political position, external enemies on every land border, and a Japanese Imperial presence only formally withdrawn from San Francisco over the last half decade. San Francisco may not be a protectorate in name, but the hegemony of the AAA Corp’s over the Bay very much remains, and the metahuman apartheid has only metastasized. For many poorly thought out reasons, you shadowrunners are calling San Francisco home for the time being. Maybe you flew in after selling a kidney to fund the ticket over none-to-friendly airspace, or maybe you risked your life on an ill-advised charter boat that braved the awaked marine life and corrosive reefs of industrial runoff that chokes the coastline. Maybe you took highway 5 in the cramped safety of an armored bus, or worst of all, maybe you grew up in the Bay area. Whatever death wish brought you here, you’ve been in touch with the fixer Joyce Cho- Johnny Midnight’s – 19:00 10/20/77 The warm velvet hangings of Johnny Frum and Elvis against a crimson and purple background arrest the eye upon walking into Johnny Midnight’s. The two life-size cargo cult saints stare down all who dare drink at this particular tiki bar, and are backed up by diminutive families of wooden Polynesian idols scattered haphazardly around the flights of bottles behind the bar. The tall wood-grained plasteel tables and chairs are bolted to the floor, evidencing a less than demure patronage, and every seat is swivelled to face the corner stage where an amateur guitar and vocal duo is finishing an almost competent acoustic rendition of Shield Wall’s famous rock opera. Nearly every member of the predominantly Ork crowd is nursing a cheap nic-stick, and the exhaled vapor reduces the mood lighting to dungeonous gloom. The roomy establishment is in the heart of the McClymonds district of Oakland, often just called “Orklands” by outsiders. OOC Note: Baring any arranged background history, your characters don’t know each other. Joyce must have seen your augmented reality (AR) icon ping live as you walked into the joint, because immediately a toggle flips up from your email chain with her and, blinking on your AR glasses or contacts or handheld screen (you fragging hipster, like it’s the 30’s), offers an virtual arrow taking you to meet the fixer you’ve heard so much about. She’s a solidly built ork woman in her middle years, maybe mid 20’s, a brightly patterned sarong and clattering bracelets mark her as a McClymonds resident, her hair fixed into coils and shaved into a feathery horses mane that emphasizes the strength of her broad green shoulders. She sees you coming towards her and she offers a polite smile, waving you over where she’s reserved a booth in an alcove large enough for what turns out to be several shadowrunners converging on her. Yay, new co-workers. Crowded elbow-to-elbow with the dim shapes of what is either your new team, or the most mismatched of bachelor parties, Joyce makes a quick round of introductions using only public handles, the contact details of each member of the team appearing in your AR before fading into your address book. “So very glad this group of very lovely people has agreed to take my meeting with Mister Tanaka.” Joyce says in a smiling contralto, “I have enjoyed getting to know each of you very much, and I look forward deepening our professional relationship working together.” She finishes her speech holding up her formidable hands laced into a gesture of unity. The less observant of you could be forgiven in the gloom for missing the scars on her knuckles and her nails pared almost to the quick. “Now what makes this meeting with the good Mister Tanaka so very special is that he is a motivated client. Here at Cho Holistic Solutions,” she beams with beatific closed eyes as she says the name of her business, inadvertently displaying the fading remnant of a shiner, “we treat every client like family, and we only hire the kindest and most talented shadowrunners to care for our family. Mr Tanaka is coming to the McClymonds tonight to meet with you lovely, lovely people, because he’s needs are so special and pressing.” She emphasizes her distress over Mr Tanka’s distress with a concerned frown, before bravely resuming, “but I think it might be better if you met each other property, and discussed how you can serve our client family at Cho Holistic Solutions,” same blissed out smile over the business name, “before you meet our first client. Still smiling like a Buddah on her birthday, she nimbly maneuvers her bulky frame out from behind the table and gestures wide at the group, “I shall fetch us some very lovely drinks to seal the beginnings of a lovely business relationship. Although the service here is not fast, and Mr Tanka is in a hurry to meet you, talk amongst yourself and explain what makes you the very special person I know each of you truly is.” The same unobservant cretins among you didn’t notice that she teared up as she was talking, and then hastily she turns away and heads for the bar. You oblivious asshole. OOC Note: This is an invitation for the players to introduce their character to each other, crack wise, ect. See also: GM stalling.
  2. Moderated Thread: HI! MY NAME IS.... This is a moderated play by post Dungeons & Dragons game. Please only post here with permission from the Dungeon Master (Pwallace). Everyone is welcome to follow along with the adventure as well as to post and discuss the game over in the Out of Character (OOC) Thread. Now that that is out of the way, LETS GET THIS ADVENTURE STARTED! Your world is dark. You don't know how you got here. As you start to become aware of yourself, you feel cold circling your neck and hands. Loud sounds slam into your ears Crash! Bang! Crack! Clang! Boom! A rancid smell assaults your nostrils as anew sound comes into your dark world. "WakesSs up little oneSsssSs. MissSsstressSss wantsSs you up. You have Ressted enoughsSssss." You struggle to open your eyes, but they feel as though sand has been poured into them and the lids seem too heavy to lift. Struggling you lift your head when a sharp pain blossoms against your jaw, bright colors invading the inky blackness that dominated your sight. Forcing your eyes open, you sit up and lift a hand to your jaw. You stop, your hand raised half way to your jaw, your eyes focusing on the creature in front of you .Where the legs should have been, there is instead a large tail, covered in scales. As your eyes travel up the creature's body, you see that the upper half is also covered in scales, but two arms sprout form shoulders, ending in clawed hands. The creatures head reminds you of something that you have seen before but can't seem to pin down the memory. A large hood of scales fan out from the either side of the creatures face, two yellow eyes stare at you, their vertical slits narrowing, like a predator watching its next meal, a forked tongue slithers out of the slit mouth and tastes the air. "AHHHH good you issSss awake. Report to Shanasta for work ordersSs. Getss out of line and you will regretsssSs it." Turning to leave, the creature slithers away, taking the 3 other reptilian creatures with it, each of whom have two legs ending in clawed feet, a shorter tail, and a single top knot of hair, their entire body covered by overlapping green and yellow scales. Looking around the room, your see you are in what appears to be an old cellar. The walls appear to be old worn stone blocks, with a large Iron banded wooden door set into one wall. On the wall opposite the door, the blocks of the wall have been pulled away and a rough tunnel burrows down into the darkness. The crashes and bangs rise from the tunnel, occasionally a loud crack breaks the silence. Looking around the room, you realize that you are not alone. Lying strewn among the broken crates and old furniture lay two humans, dwarf, a half elf, one gray elf, and a regular elf (including you). Each one of you is dressed in rags, and wear a pair of heavy iron manacles, and a metal collar fastened around your neck, worn leather sandals cover your feet. You shake your head, trying to clear the fog from your mind. As your attempt to remember what happened, you realize you can't remember anything. You don't even remember your own name!
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