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Machete's Hierarchy of Needs: Physiology, Part 4


Machete

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On 10/7/2017 at 6:05 PM, x Valkyrie x said:

Being a genuinely nice guy has been tainted by the smaller but more visible number of “nice guys” of the world that think being nice should be rewarded with sex. Maybe I’m naive, but I think most people of either gender are genuinely nice...but the multimillionaire James Bond astronaut is definitely gonna get more action than your average Joe, because...space travel capabilities are hot, just look at Starlord. 

On 10/8/2017 at 12:18 PM, Kishi said:

Yeah, well, such "nice guys" aren't really nice. Virtue is its own reward. It must be - there's no reward for it otherwise. :D

 

I think I'm (and have always been) a nice guy with Nice Guy™ tendencies (i.e. a spineless worm). What I learned from playing an idealized version of myself in Fallout 2 is that even though I don't mean to, I end up doing nice things for most people (it's really hard for me to be an asshole). However, I do have Advanced Power Armor and a Gauss Rifle, so I can do whatever I want, and tend to gravitate towards what I consider a Chaotic Good alignment. Being a pleb in the real world and having no real power though, I still pander to people to attempt to get what I want, though not as bad as when I was a teenager.

 

I don't think there's anything wrong with being a Nice Guy™ per se. As long as they don't act upon their serial killer-y musings, we probably all have messed-up thoughts constantly running through our heads. I think the internet, and having those thoughts out in the open, is what made being a Nice Guy™ so disgusting.

 

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On 10/5/2017 at 9:14 AM, Sylvaa said:

Just wanted to highlight that part. Was that a multiple lie scenario or did you actually try to be all three at once. Also, if you tried all three at once, did it work? 

On 10/8/2017 at 1:25 PM, Sylvaa said:

+1 for most of this. I also just assume that nice guys are to be taken at face value. In my experience, most guys aren't very good at pretending - so if they aren't genuinely nice, usually they'll slip before the end of a night. 

 

I am in the minority with the multimillionaire James Bond astronaut being my first choice thing though. Too much pressure. 

 

You get back on the Headspace thing yet?

 

People are always asking me why I spent so much time making-up these elaborate backstories.

 

"Why not say you're an MMA fighter Paratrooper Combat Infantryman with a Master's Degree who loves dogs?"

"But that's the truth..."

"Exactly."

"Nah. That guy sucks. He's not smooth. Star-Lord on the other hand..."

 

Yeah, I've managed to. Goal would be to finish the Rehab pack by the end of this challenge. Very doable. I'm also almost all prepped for food for the week. Just need to cook the chicken I left marinading. I also got that IDPA match in that I've been meaning to do, so that's out of the way. (I will pursue it further once I have my finances taken care of.) Good start for the week so far.

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16 hours ago, Machete said:

I think I'm (and have always been) a nice guy with Nice Guy™ tendencies (i.e. a spineless worm). What I learned from playing an idealized version of myself in Fallout 2 is that even though I don't mean to, I end up doing nice things for most people (it's really hard for me to be an asshole). However, I do have Advanced Power Armor and a Gauss Rifle, so I can do whatever I want, and tend to gravitate towards what I consider a Chaotic Good alignment. Being a pleb in the real world and having no real power though, I still pander to people to attempt to get what I want, though not as bad as when I was a teenager.

 

Well, in your defense, though, video games in general present a pretty skewed sense of right and wrong. Bioware games come to mind - outside of Dragon Age, the good option is generally "Say this nice thing to a person who needs it!" and the bad option is "KILL PUPPIES." In other words, unless you're a high-functioning sociopath, it's just easier (read: more pleasant) to be a good person in the games than not. Being good feels good and all that. I don't think most people want to be villainous, especially when you consider that most villains consider themselves to be the heroes of their own stories.

 

16 hours ago, Machete said:

I don't think there's anything wrong with being a Nice Guy™ per se. As long as they don't act upon their serial killer-y musings, we probably all have messed-up thoughts constantly running through our heads. I think the internet, and having those thoughts out in the open, is what made being a Nice Guy™ so disgusting.

 

I mean, messed up thoughts is one thing. That's normal. Humanity is a broken creature, after all. But there's a difference between having messed up thoughts and knowing that they're messed up, and having messed up thoughts and assuming that they track with reality. Nice Guy™ culture, I find, tends toward the latter.

 

Glad to hear that the week's off to a good start! Hope it keeps!

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On 10/10/2017 at 9:03 AM, Kishi said:

 

Well, in your defense, though, video games in general present a pretty skewed sense of right and wrong. Bioware games come to mind - outside of Dragon Age, the good option is generally "Say this nice thing to a person who needs it!" and the bad option is "KILL PUPPIES." In other words, unless you're a high-functioning sociopath, it's just easier (read: more pleasant) to be a good person in the games than not. Being good feels good and all that. I don't think most people want to be villainous, especially when you consider that most villains consider themselves to be the heroes of their own stories.

 

 

I mean, messed up thoughts is one thing. That's normal. Humanity is a broken creature, after all. But there's a difference between having messed up thoughts and knowing that they're messed up, and having messed up thoughts and assuming that they track with reality. Nice Guy™ culture, I find, tends toward the latter.

 

Glad to hear that the week's off to a good start! Hope it keeps!

 

That's a good point. Being a good person generally gets you more experience points in the video game world. Particularly in Fallout. (Being labelled a Child Killer or a Gravedigger in your Karma doesn't sit well with me.) Though I kind of recall not having too much trouble becoming a Sith in Knights of the Old Republic.

 

I think that's their/our biggest disadvantage (both villains and Nice Guys™): you can't know what you don't know. I'm still a Nice Guy™, mostly because I've been procrastinating on weaning myself out of it (though I've been trying to get people to take steps to be aware of being one). I figure right now I'd rather be a Nice Guy™ who can do a Press Handstand than a non-Nice Guy™.

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On 10/12/2017 at 1:19 PM, Rooks said:

Random comment. Were you still looking for paralletes or did you finally get a pair? Realizing I don't use the ones I made, so I'm looking to find them a new home. 

 

Responded.

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

CHALLENGE CLOSEOUT

 

SLEEP: Missed my mark a total of 5 times. Mostly Sunday. I'll take it.

AIR: Finished the Rehab pack. I aimed low and barely made it. I'll call it a win still.

FOOD: Finally established a food prep routine. Success.

 

I think I'm finally ready to move on the the next 3 physiological needs.

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